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Introduction

Im at end game and in general its not a part of the WoW game process I have enjoyed recently. Part of the fun of this game is making your character more and more powerful, and at level 60, loot is the means by which character progression is expressed. Grinding anything for 10 hours at a time is not fun. With this, you may gather more gold and go into numerous guilds with minimal use of hours. More intense game enthusiasts can use much, much longer. So much of the angst I read about when people quit the game seems to be related to both a level of frustration with the xpac roundabout (now the patch roundabout) and an incapacity to monitor and restrict their own time spent playing the game. These environments which we took such enjoyment in from the time of their xpac until the time of the next xpac continue to live their own inner lives. Blizzard deliberately unperfects your art at each xPac (and recently at each patch) so perfectionism in WoW is a losing game. They are purely for ePeen and seem more self-flagellating than any other element of the game. The private severs are game servers that are hosted by organizations and entities that are not the game licensed distributor or producer in this case being Blizzard entertainment. There are also changes of weather in the game. During BC there was limited automation. To get there faster, hook up with a band of explorers. Guilds were smaller then, your Tribe knew each other pretty well and cooperated to get things done. It helps of course that these were BGs where Alli communicated well and won. Of training course you can get it rear to the research final results by clicking on restore at the bottom. Theres some interest but itll be hard work to get it going and make it self-sustaining. Druids make up a hybrid class by shape shifting. However, it is a very important class since its a hybrid class, adept at numerous tasks. It is also a hybrid class, capable of healing, dealing decent damage and tanking. Rogue: The premier melee damage class. So youll be able to decide on whichever class you intend to play, and subsequently level the toon the best and most productive way possible. Ive tanked somewhere between 40 and 50 instance runs on this toon and this guy was the oddest person Ive come across; he was an enigma wrapped in a passive-aggressive riddle. Were is my first ever heal-specced toon and therell be more posts to come relating to great sites I found as I levelled, smite healing and how cool it is and some of the fun transmogging I did along the way. At the very least you should be able to monitor and control the amount of time you spend and keep it to a level thats fun. Thats why if I manage it, itll be fun. I got on with tanking and stopped talking to him. We were a hardmode 10-man guild and the general thought was that the points you got for achievements would (to be announced at a future date) provide some form of benefit in game, something the raid group could leverage off. Its got me thinking about what happens in these spaces when the active toons leave. The rest of the weeknights would be spend thinking furiously about what our characters might get up to on Saturday next. Try not to get hung up on perfecting your art. Try different specs, modes of play (pve/pvp) - work to the strengths of the game. But doing the same things on a daily basis, especially when you may not enjoy them is not called a game, its called work. As time has gone by Ive become increasingly phlegmatic about this game called WoW. The secret is a U. I addon called auctioneer. Time for Blizz to take a few steps back to create something not quite so easy? A distributor who steps out of line is punished. Olla - how 4.3 working out for you guys. Ill be putting together posts during my downtime (including a juicy 3-parter Im currently working on) and may even lurk comment-wise around some of my fave WoW gold blogs. As such like many MMOs it employs various techniques to keep you in; large MMOs are not ...